MotoMagx

Here are the Worm Warrior sources:

Sunplus MP8000 – This contains a slightly modified version of libgame, and should compile cleanly with the SPMP8k development kit downloaded from the internet. The archive also contains LodePNG and Game STL (gstl). I had to use the Game STL since pushing a value into a std::vector would freeze on the second push. It contains the source for two unused libraries, FastLZ and FastXml. The code can also be compiled for Windows using Visual Studio 2010 Express edition or higher and SDL 1.2.15 extracted into a  SDL-1.2.15 subdirectory.

Game Gadget and MotoMagx – This contains the same stuff as the Sunplus version in addition to the Hekkus Sound System compiled for each platform, using SDL sound. I am unable to distribute the source code to my SDL port, as it is typically distributed by the author. The Game Gadget version can be compiled with either the Game Gadget toolchain under Ubuntu or the Dingux toolchain under Windows. The MotoMagx version can be compiled with the MotoMagx toolchain under Ubuntu or andLinux/coLinux (on Windows).

Didj – This contains the source, minus the Hekkus Sound System, FastLZ, and FastXml sources. The Didj version can be compiled with the Windows Didj toolchain. There are linux toolchains located here (I would link to the blog posts, but the links are wrong).

Here is the MotoMagx release of Picnic Defender:

Picnic Defender screenshot

Picnic Defender mpkg

PicnicDefender mgx (Thanks to EXL for the mgx package).

To install this, copy the mpkg file to the phone, and install by using the File Manager. This was tested on LinuxMod on a Motorola Z6.

If you do not have the SDL libs on your phone, follow the instructions on the LinuxMoto ScummVM page.

To control the game:

Move – Directional pad

Fire – Right softkey or Side select key

Start – Left softkey

Exit – Power button

Here is the MotoMagx release of Worm Warrior:

Worm Warrior screenshot

Worm Warrior mpkg

WormWarrior mgx (Thanks to EXL for the mgx package).

To install this, copy the mpkg file to the phone, and install by using the File Manager. This was tested on LinuxMod on a Motorola Z6.

If you do not have the SDL libs on your phone, follow the instructions on the LinuxMoto ScummVM page.

To control the game:

Move – Directional pad

Fire – Right softkey or Side select key

Start – Left softkey

Exit – Power button