I finished the initial version of BLT for the SNES. The title screen is placeholder. I plan to polish this up over the coming week.
This has a good part of what I was hoping to achieve this weekend. There isn’t much game play to speak of. Both A and B buttons will fire. Every other shot is a slow one (I will probably change this to cancel the slow shot if shots are altered between each side).
The bacon evolves after a certain number of bugs are shot (25 right now). The Sizzle Meter™, in the lower right, indicates the progress towards evolution.
The game seems to slow down at certain points. I haven’t verified this. I will probably have to optimize the code to fix this; shouldn’t be a big deal though.